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Susanoo Shuffle

 

 

Mamool Ja Training Grounds

The Susanoo Shuffle

 

Start

End

Time

Mobs

???

???

30min

Orochi

 

Walkthrough

 

1)    In an attempt to strengthen their bonds with the Mamool Ja, an eastern nation has provided

        the beastmen with a new biologically engineered hydra hybrid known as Orochi.  You are to

        infiltrate the training grounds and eliminate the new threat.

2)    No map for this area - it's essentially just a battleground

3)    Defeat Orochi to win the Assault

        A)    Orochi is basically a weaker version of Hydra

        B)    He has a low Regen rate

        C)    When you see "Orochi has begun to thrash its tail about," he will do massive damage -

                shadows will protect against this - "The Thrashing has ceased" means it's over.

        D)    Uses Trembling, Pyric Bulwark (physical shield), Polar Bulwark (magic shield), Polar

                Blast (Paralyze), Nerve Gas (High Poison and Curse AoE)

        E)    Bring Antidotes and Holy Water

 

Related Maps

 

Mammol Ja Training Grounds

???

 

Rewards

 

Ancient Lockbox

 

??? Footwear

 

??? Box

???

 

Vampiric Boots

[Feet] All Races

DEF: 11 STR +1 DEX +1

Fire +15 Ice +15 Wind +15

Haste +1%

Set: Enhances effect of "Drain" and "Aspir"

Lvl 70 Blm/Drk

 

???
 

 

Ash Clogs

 

 

 

 

 

Bronze Leggings +1

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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