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1) An agent sent to spy on the secret training
grounds has been captured
2) Rescue him before he is interrogated for Imperial
secrets
3)
In the large area near where you start, there are several Mamool Ja’s.
4)
The goal here is to open the doors until you find Brujeel
5) He will only be behind 3 of the six doors – (J-8
Left side), (I-9) and (J-9 Right side)
6) To open the doors, have a tank (preferably a
blink tank) stand with his/her back to the door
and train a Mamool Ja with a
weapon to them.
7)
Eventually the Mamool Ja will throw it’s weapon (or do firespit) and this will
cause the door to open.
8) Rumor has it that you can avoid being hit with it
if you change equipment
right as it does the
move or if you can position yourself where the animation will miss you, you
won’t get hit.
9)
Once the door is opened, you can then run inside
10) Open the Pot Hatch and hope that Brujeel is inside. If
he is, you can warp out. If he isn’t, move onto the next door.
11) If you have a pet, dismiss it because if the Mamool Ja
tosses it’s weapon
at the pet, it will
actually hit the pet and not the door.
12) Do not kill the Mamool Ja’s too fast and avoid using
spells. Try and build up their
TP as quickly as
possible. If it is a firespit mob, some times it’ll take 3-4 firespits to knock
down the door.
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